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Skinuri CS 1.6 [Pack] + Tutorial de adaugare pe server https://www.ngz.ro/forum/viewtopic.php?f=799&t=9017 |
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Autor: | MaLaCeL [ 10 Aug 2014, 11:16 ] |
Subiectul mesajului: | Skinuri CS 1.6 [Pack] + Tutorial de adaugare pe server |
Skinuri CS 1.6 [Pack 2013] + Tutorial de adaugare pe server[/center] Log in or register to see all links ! ...................Log in or register to see all links ! ...................Log in or register to see all links ! ...................Log in or register to see all links ! ...................Log in or register to see all links ! ...................Log in or register to see all links ! Log in or register to see all links ! ...................Log in or register to see all links ! ...................Log in or register to see all links ! ...................Log in or register to see all links ! ...................Log in or register to see all links ! ...................Log in or register to see all links ! 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Schimbare skinuri:
"terror" "guerilla" "leet" "arctic" Clase CT: "gsg9" "gign" "sas" "urban" Pentru a modifica skinul unei clase, adaugam in players_models.ini: Cod: "numeclasa" "numeskin" ► Exemplu: "sas" "batman" Pentru a modifica skinul unei echipe (toti jucatorii din acea echipa sa aiba acelasi skin), adaugam in players_models.ini: Cod: "terror" "skintero" "guerilla" "skintero" "leet" "skintero" "arctic" "skintero" "gsg9" "skinct" "gign" "skinct" "sas" "skinct" "urban" "skinct"
[sursa=]#define ADMIN_ALL 0 //Everyone #define ADMIN_IMMUNITY 1 //Flag "a", immunity #define ADMIN_RESERVATION 2 //Flag "b", reservation #define ADMIN_KICK 4 //Flag "c", kick #define ADMIN_BAN 8 //Flag "d", ban #define ADMIN_SLAY 16 //Flag "e", slay #define ADMIN_MAP 32 //Flag "f", map change #define ADMIN_CVAR 64 //Flag "g", cvar change #define ADMIN_CFG 128 //Flag "h", config execution #define ADMIN_CHAT 256 //Flag "i", chat #define ADMIN_VOTE 512 //Flag "j", vote #define ADMIN_PASSWORD 1024 //Flag "k", sv_password #define ADMIN_RCON 2048 //Flag "l", rcon access #define ADMIN_LEVEL_A 4096 //Flag "m", custom #define ADMIN_LEVEL_B 8192 //Flag "n", custom #define ADMIN_LEVEL_C 16384 //Flag "o", custom #define ADMIN_LEVEL_D 32768 //Flag "p", custom #define ADMIN_LEVEL_E 65536 //Flag "q", custom #define ADMIN_LEVEL_F 131072 //Flag "r", custom #define ADMIN_LEVEL_G 262144 //Flag "s", custom #define ADMIN_LEVEL_H 524288 //Flag "t", custom #define ADMIN_MENU 1048576 //Flag "u", menus #define ADMIN_ADMIN 16777216 //Flag "y", default admin #define ADMIN_USER 33554432 //Flag "z", default user[/sursa] Pentru a modifica skinul unui admin/vip, adaugam in players_models.ini: Cod: "admin" "flag" "skintero" "skinct" ► Exemplu: "admin" "abcdefghijklmnopqrstu" "owner_t" "owner_ct" "admin" "d" "admin_t" "admin_ct" "admin" "b" "vip_t" "vip_ct" ATENTIE: Modelele se copiaza in cstrike/models//playernumemodel/numemodel.mdl (Intr-un folder cu numele modelului aflat in folderul player - il creati voi.) Exemplu : Daca avem un model cu nume vip, vom crea in cstrike/models/player un folder cu numele vip si il vom copia acolo. Eroare des intalnita: FATA ERROR : Mod_NumForName: models/player/model/model not found. *Modelul nu este copiat corect / numele modelului este scris incorect in players_models.ini. FATA ERROR : Mod_NumForName: models/player/model/modelT not found. *Lipseste modelul T.(Pentru modelele compuse) -----------------------------------------------------------------------------------------------------
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Autor: | fazendo [ 16 Mai 2016, 18:04 ] |
Subiectul mesajului: | Re: Skinuri CS 1.6 [Pack] + Tutorial de adaugare pe server |
Multumim. t/c |
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